This is an interesting interview with one of the creators of a video game that basically failed due to memory management issues.
My computer science class is working with memory management lately. It was a lot to wrap my mind around at first, but things started clicking after lots of practice. Things can go very wrong very fast when you’re handling memory and this is a good cautionary tale. Also unfortunate because the whole issue could have been avoided if they’d waited a few years for technology to catch up.
Previous C++ programming lessons:
For this lesson, I want to wrap-up if statements and introduce logical operators.
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Wherein I take a break from the ugliness of our world.
I’m wrapping up 5th week of Winter Term and things are going okay. But I’m scared things will be less okay soon. The work is getting harder, my mind is growing weary, and that mid-semester slump is here in full force. Read More →
Previous lesson: Lesson 1: Hello World! Programming with C++ for Beginners
This is a mini lesson working with the Hello World! program from lesson 1. After this lesson, you should be familiar with compile errors and simple user input and output. Read More →